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aronq chciałeś sie pochawlić cfg :>,to macie moj g!^^.cfg
Autor Wiadomość
Gurbi 
Rada Naczelna

Wiek: 31
Wysłany: Pią 30 Gru, 2005 01:02   aronq chciałeś sie pochawlić cfg :>,to macie moj g!^^.cfg

Miłego sortowania,hyhy dla tych którzy mówią że mam cheaty w cfg :]:

unbindall


echo " "
echo " "
echo " "
echo " "
echo " &--^^-----------,----------,-------,------^, "
echo " | | ||||::::: `-----------' | = "
echo " '+---------- ------------------^---------; "
echo " `\_,----------,----------,------------' "
echo " / XXXXXX /'| / "
echo " / XXXXXX / ` / "
echo " / XXXXXX /`======='' " "
echo " / XXXXXX / "
echo " / XXXXXX / "
echo " (_________( "
echo " `--------' "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "




alias "spk1" "speak one"
alias "spk2" "speak two"
alias "spk3" "speak three"
alias "spk4" "speak four"
alias "spk5" "speak five"
alias "spk6" "speak six"
alias "spk7" "speak seven"
alias "spk8" "speak eight"
alias "spk9" "speak nine"
alias "spk10" "speak ten"
alias "spk11" "speak eleven"
alias "spk12" "speak twelve"
alias "spk13" "speak thirteen"
alias "spk14" "speak fourteen"
alias "spk15" "speak fifteen"
alias "spk16" "speak sixteen"
alias "spk17" "speak seventeen"
alias "spk18" "speak eighteen"
alias "spk19" "speak nineteen"
alias "spk20" "speak twenty"
alias "spk21" "speak twenty.one"
alias "spk22" "speak twenty.two"
alias "spk23" "speak twenty.three"
alias "spk24" "speak twenty.four"
alias "spk25" "speak twenty.five"
alias "spk26" "speak twenty.six"
alias "spk27" "speak twenty.seven"
alias "spk28" "speak twenty.eight"
alias "spk29" "speak twenty.nine"
alias "spk30" "speak thirty"




///<****************************|Ngrywanie demka|********************************


alias "demko" "nag1"
alias "nag1" "record Gurbi_001; dev1; echo Nagrywanie dema Demko_001.; dev0; spk1; alias demko zan1"
alias "zan1" "stop; dev1; echo Nagrywanie dema GuRbI_001 zakonczone.; dev0; spk save.ok; alias demko nag2"
alias "nag2" "record Gurbi_002; dev1; echo Nagrywanie dema Demko_002.; dev0; spk2; alias demko zan2"
alias "zan2" "stop; dev1; echo Nagrywanie dema GuRbI_002 zakonczone.; dev0; spk save.ok; alias demko nag3"
alias "nag3" "record Gurbi_003; dev1; echo Nagrywanie dema Demko_003.; dev0; spk3; alias demko zan3"
alias "zan3" "stop; dev1; echo Nagrywanie dema GuRbI_003 zakonczone.; dev0; spk save.ok; alias demko nag4"
alias "nag4" "record Gurbi_004; dev1; echo Nagrywanie dema Demko_004.; dev0; spk4; alias demko zan4"
alias "zan4" "stop; dev1; echo Nagrywanie dema GuRbI_004 zakonczone.; dev0; spk save.ok; alias demko nag5"
alias "nag5" "record Gurbi_005 ;dev1; echo Nagrywanie dema Demko_005.; dev0; spk5; alias demko zan5"
alias "zan5" "stop; dev1; echo Nagrywanie demaGuRbI_005 zakonczone.; dev0; spk save.ok; alias demko nag6"
alias "nag6" "record Gurbi_006; dev1; echo Nagrywanie dema Demko_006.; dev0; spk6; alias demko zan6"
alias "zan6" "stop; dev1; echo Nagrywanie dema GuRbI_006 zakonczone.; dev0; spk save.ok; alias demko nag7"
alias "nag7" "record Gurbi_007; dev1; echo Nagrywanie dema Demko_007.; dev0; spk7; alias demko zan7"
alias "zan7" "stop; dev1; echo Nagrywanie dema GuRbI_007 zakonczone.; dev0; spk save.ok; alias demko nag8"
alias "nag8" "record Gurbi_008; dev1; echo Nagrywanie dema Demko_008.; dev0; spk8; alias demko zan8"
alias "zan8" "stop; dev1; echo Nagrywanie dema GuRbI_008 zakonczone.; dev0; spk save.ok; alias demko nag9"
alias "nag9" "record Gurbi_009; dev1; echo Nagrywanie dema Demko_009.; dev0; spk9; alias demko zan9"
alias "zan9" "stop; dev1; echo Nagrywanie dema GuRbI_009 zakonczone.; dev0; spk save.ok; alias demko nag10"
alias "nag10" "record Gurbi_010; dev1; echo Nagrywanie dema Demko_010.; dev0; spk10; alias demko zan10"
alias "zan10" "stop; dev1; echo Nagrywanie dema GuRbI_010 zakonczone.; dev0; spk save.ok; alias demko nag11"
alias "nag11" "record Demko_011; dev1; echo Nagrywanie dema Demko_011.; dev0; spk11; alias demko zan11"
alias "zan11" "stop; dev1; echo Nagrywanie dema GuRbI_011 zakonczone.; dev0; spk save.ok; alias demko nag12"
alias "nag12" "record Gurbi_012; dev1; echo Nagrywanie dema Demko_012.; dev0; spk12; alias demko zan12"
alias "zan12" "stop; dev1; echo Nagrywanie dema GuRbI_012 zakonczone.; spk save.ok; dev0; alias demko nag13"
alias "nag13" "record Gurbi_013; dev1; echo Nagrywanie dema Demko_013.; dev0; spk13; alias demko zan13"
alias "zan13" "stop; dev1; echo Nagrywanie dema GuRbI_013 zakonczone.; spk save.ok; dev0; alias demko nag14"
alias "nag14" "record Gurbi_014; dev1; echo Nagrywanie dema Demko_014.; dev0; spk14; alias demko zan14"
alias "zan14" "stop; dev1; echo Nagrywanie dema GuRbI_014 zakonczone.; spk save.ok; dev0; alias demko nag15"
alias "nag15" "record Gurbi_015; dev1; echo Nagrywanie dema Demko_015.; dev0; spk15; alias demko zan15"
alias "zan15" "stop; dev1; echo Nagrywanie dema GuRbI_015 zakonczone.; spk save.ok; dev0; alias demko nag16"
alias "nag16" "record Gurbi_016; dev1; echo Nagrywanie dema Demko_016.; dev0; spk16; alias demko zan16"
alias "zan16" "stop; dev1; echo Nagrywanie dema GuRbI_016 zakonczone.; spk save.ok; dev0; alias demko nag17"
alias "nag17" "record Gurbi_017; dev1; echo Nagrywanie dema Demko_017.; dev0; spk17; alias demko zan17"
alias "zan17" "stop; dev1; echo Nagrywanie dema GuRbI_017 zakonczone.; spk save.ok; dev0; alias demko nag18"
alias "nag18" "record Gurbi_018; dev1; echo Nagrywanie dema Demko_018.; dev0; spk18; alias demko zan18"
alias "zan18" "stop; dev1; echo Nagrywanie dema GuRbI_018 zakonczone.; spk save.ok; dev0; alias demko nag19"
alias "nag19" "record Gurbi_019; dev1; echo Nagrywanie dema Demko_019.; dev0; spk19; alias demko zan19"
alias "zan19" "stop; dev1; echo Nagrywanie dema GuRbI_019 zakonczone.; spk save.ok; dev0; alias demko nag20"
alias "nag20" "record Gurbi_020; dev1; echo Nagrywanie dema Demko_020.; dev0; spk20; alias demko zan20"
alias "zan20" "stop; dev1; echo Nagrywanie dema GuRbI_020 zakonczone.; spk save.ok; dev0; alias demko nag21"
alias "nag21" "record Gurbi_021; dev1; echo Nagrywanie dema Demko_021.; dev0; spk21; alias demko zan21"
alias "zan21" "stop; dev1; echo Nagrywanie dema GuRbI_021 zakonczone.; spk save.ok; dev0; alias demko nag22"
alias "nag22" "record Gurbi_022; dev1; echo Nagrywanie dema Demko_022.; dev0; spk22; alias demko zan22"
alias "zan22" "stop; dev1; echo Nagrywanie dema GuRbI_022 zakonczone.; spk save.ok; dev0; alias demko nag23"
alias "nag23" "record Gurbi_023; dev1; echo Nagrywanie dema Demko_023.; dev0; spk23; alias demko zan23"
alias "zan23" "stop; dev1; echo Nagrywanie dema GuRbI_023 zakonczone.; spk save.ok; dev0; alias demko nag24"
alias "nag24" "record Gurbi_024; dev1; echo Nagrywanie dema Demko_024.; dev0; spk24; alias demko zan24"
alias "zan24" "stop; dev1; echo Nagrywanie dema GuRbI_024 zakonczone.; spk save.ok; dev0; alias demko nag25"
alias "nag25" "record Gurbi_025; dev1; echo Nagrywanie dema Demko_025.; dev0; spk25; alias demko zan25"
alias "zan25" "stop; dev1; echo Nagrywanie dema GuRbI_025 zakonczone.; spk save.ok; dev0; alias demko nag26"
alias "nag26" "record Gurbi_026; dev1; echo Nagrywanie dema Demko_026.; dev0; spk26; alias demko zan26"
alias "zan26" "stop; dev1; echo Nagrywanie dema GuRbI_026 zakonczone.; spk save.ok; dev0; alias demko nag27"
alias "nag27" "record Demko_027; dev1; echo Nagrywanie dema Demko_027.; dev0; spk27; alias demko zan27"
alias "zan27" "stop; dev1; echo Nagrywanie dema GuRbI_027 zakonczone.; spk save.ok; dev0; alias demko nag28"
alias "nag28" "record Gurbi_028; dev1; echo Nagrywanie dema Demko_028.; dev0; spk28; alias demko zan28"
alias "zan28" "stop; dev1; echo Nagrywanie dema GuRbI_028 zakonczone.; spk save.ok; dev0; alias demko nag29"
alias "nag29" "record Gurbi_029; dev1; echo Nagrywanie dema Demko_029.; dev0; spk29; alias demko zan29"
alias "zan29" "stop; dev1; echo Nagrywanie dema GuRbI_029 zakonczone.; spk save.ok; dev0; alias demko nag30"
alias "nag30" "record Gurbi_030 ;dev1; echo Nagrywanie dema Demko_030.; dev0; spk30; alias demko zan30"
alias "zan30" "stop; dev1; echo Nagrywanie dema GuRbI_030 zakonczone.; spk save.ok; dev0; alias demko Koni"
alias "koni" "dev1; echo Nagrywanie od slotu _001; dev0; alias demko nag1"


alias dev1 "developer 1"
alias dev0 "developer 0"




///<***************************|Moje controlsy|*****************************


name "g!^^"
bind "[" "name PrZeMsOn"
bind "]" "name ->?<-"
----------------------------------------------------------------------------
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
----------------------------------------------------------------------------
bind MOUSE1 "+attack"
bind MOUSE2 "+attack2"
bind MOUSE3 "impulse 201"
bind MOUSE4 "weapon_glock18; weapon_deagle; weapon_usp"
bind MOUSE5 "hand_switch"
bind MWHEELDOWN "+jump"
bind MWHEELUP "+jump"
bind t "mike"
bind r "+reload"
bind e "lastinv"
bind , "buyammo1"
bind . "buyammo2"
bind b "buy"
bind z "radio1"
bind x "radio2"
bind c "radio3"
bind g "+use"
bind f "drop"
bind space "+jump"
bind ctrl "+duck"
bind shift "walkmode"
bind y "messagemode"
bind u "messagemode2"
bind m "chooseteam"
bind n "nightvision"
bind - "radar_t"
bind TAB "+statusrpt"
bind backspace "demko"
bind F5 "snapshot"
bind "ESCAPE" "cancelselect"
bind h "+commandmenu"
----------------------------------------------------------------------------
bind "PAUSE" "pause"
bind q "hand_switch"

crosshair "1.000000"
sensitivity "1.400000"
zoom_sensitivity_ratio "1.8"
volume "1"

----------------------------------------------------------------------------
r_drawviewmodel "1"
hud_fastswitch "1"
hud_centerid "1"
+mlook
+jlook
cl_righthand "0"
fps_max "100"
fps_modem "100"
fastsprites "0"
cl_dynamiccrosshair "1"
cl_weather "0"
net_graph "3"
net_graphpos "1"
net_scale "5"
con_color "255 000 000"
cl_crosshair_color "255 255 255"
topcolor "30"
bottomcolor "3"
spec_menu "0"
_cl_autowepswitch "0"
s_eax "1"
hisound "2.000000"
bgmvolume "0.000000"
MP3Volume "0.000000"
_snd_mixahead "0.1"
voice_scale "1.000000"
cl_bobcycle "0.8"
cl_radartype "1"
gl_spriteblend "0"
ex_interp "0.05"
violence_hblood "3"
violence_ablood "3"
violence_hgibs "3"
violence_agibs "3"

///<********************************|Sloty|*********************************


bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"

-------------------------------------Skrypty--------------------------------


///<***************************|Ciche chodzenie|****************************


alias "walkon" "+speed; wait; alias walkmode walkoff;,mode,activated"
alias "walkoff" "-speed; wait; alias walkmode walkon;,mode,deactivated"
alias "walkmode" "walkon"

///<********************************|Radar|*********************************


alias radar_t radar0
alias radar0 "alias radar_t radar1; hideradar"
alias radar1 "alias radar_t radar0; drawradar"

///<***********************|Gadanie przez Mikrofon|*************************


alias mike "mikeon"
alias mikeon "+voicerecord; alias mike mikeoff"
alias mikeoff "-voicerecord; alias mike mikeon"

///<****************************|Pokaz Statsy|******************************


alias +statusrpt "+showscores; timeleft"
alias -statusrpt "-showscores"



///<**********************************|Noz|*********************************


alias hand_switch "left_hand"
alias left_hand "setinfo lefthand 1; w3; alias hand_switch right_hand; w3; weapon_knife; w3; w3; lastinv"
alias right_hand "setinfo lefthand 0; w3; alias hand_switch left_hand; w3; weapon_knife; w3; w3; lastinv"
alias w3 "wait; wait; wait"


///<*******************************|Kupowanie|******************************


//---[x] AK47 & M4A1 [x]---
bind "kp_end" "ak47; m4a1; primammo; defuser"

//---[x] Galil & Famas [x]---
bind "kp_downarrow" "galil; famas; primammo; defuser"

//---[x] Bull & SG551 [x]---
bind "kp_pgdn" aug; sg552; primammo; defuser"

//---[x] Sc()u+ [x]---
bind "kp_leftarrow" "scout; primammo; defuser"

//---[x] MpS [x]---
bind "kp_5" "mp5; primammo; defuser"

//---[x] EcO [x]---
bind "kp_home" "hegren; defuser; flash"

//---[x] FLASH [x]---
bind "kp_uparrow" "flash"

//---[x] SMOKE [x]
bind "kp_pgup" "sgren"

//---[x] AWP/AWM [x]---
bind "kp_ins" "awp; primammo; defuser"

//---[x] NIGHTHAWK [x]---
bind "kp_rightarrow" "nighthawk; secammo; defuser"

//---[x] HeLmE+ [x]---
bind "kp_plus" "vesthelm; vest"

//---[x] All [x]---
bind "kp_enter" "vesthelm; hegren; flash; flash; sgren; primammo, secammo; defuser"


///<******************************|Mowienia|******************************


bind v "say .:/^_^\:."

bind del "say SiEmKa WsZyStKiM"

alias +killspray "radio3; menuselect 9; impulse 201"
alias -killspray "slot10; wait; wait; wait; slot10"

bind "alt" "+killspray"
--------------------------------------------------------------------------


echo "all system loading"

speak all.systems.loading



Miłej zabawy życze jak komuś coś sie podoba to niech bierze:] prócz mojej buźki .:/^_^\:. jestem na nią uczulony ]:->.Nieno żartuje se pozdr all
 
 
 
virus 
Łowcy


Wiek: 27
Wysłany: Pią 30 Gru, 2005 07:59   

grubasku ty i czity ? :*

bind "TAB" "+showscores; stopsound; room_type 0"
bind "ENTER" "+fire"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "say Moja Zywnosc Odswierza KONSTAR SP Z.O.O"
bind "0" "slot10; cl_righthanded 1"
bind "1" "slot1; cl_righthand 1"
bind "2" "slot2; cl_righthand 1"
bind "3" "slot3; cl_righthand 0"
bind "4" "slot4; cl_righthand 1"
bind "5" "slot5; cl_righthand 1"
bind "6" "slot6; cl_righthand 1"
bind "7" "slot7; cl_righthand 1"
bind "8" "slot8; cl_righthand 1"
bind "9" "slot9; cl_righthand 1"
bind "=" "invprev"
bind "[" "voicewavON"
bind "\" "amx_cvar sv_restart 1"
bind "]" "voicewavOFF"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "say LezeC dziFki !"
bind "j" "cheer"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "say_team --=== Sp3cjalnA dedykacja dla FISQ'a ===--"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "BACKSPACE" "invprev"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "m4a1; ak47; vest; vesthelm; primammo; defuser"
bind "F2" "awp; vest; vesthelm; primammo"
bind "F3" "deagle; secammo; defuser; vest; vesthelm"
bind "F4" "hegren; flash; flash"
bind "F5" "name v!rus"
bind "F6" "name virus%`%eFactor"
bind "F7" "+voicespam"
bind "F8" "snapshot"
bind "F9" "amxmodmenu"
bind "F10" "say eMMa aLL ][ Witam Witam xD"
bind "F11" "Narka"
bind "F12" "quit"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "startmovie%virus%25"
bind "KP_UPARROW" "endmovie"
bind "KP_5" "say FajNe maM LoGoo?"
bind "KP_END" "amx_cvar sv_gravity 100"
bind "KP_DOWNARROW" "amx_cvar sv_gravity 800"
bind "KP_PGDN" "hud_draw%0"
bind "CAPSLOCK" "+duck"
bind "MWHEELDOWN" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+hethro"
bind "MOUSE5" "+flash"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600.000000"
cl_crosshair_color "250 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "30"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fastsprites "2"
fps_max "999"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.100000"
mp_decals "300.000000"
name "dzony twardy zwieracz"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.1"
setinfo "_ah" "1"
setinfo "_vgui_menus" "0"
+mlook
+jlook
exec userconfig.cfg


moj cfg ;d
_________________

 
 
 
dev 


Wiek: 28
Wysłany: Pią 30 Gru, 2005 10:13   

gurbi 8O 8O 8O 8O 8O 8O 8O 8O chcialo ci sie to robic? Szacuneczek :D
_________________
hahahahahahaahahah ;d
 
 
 
aronq 


Wiek: 30
Wysłany: Pią 30 Gru, 2005 10:45   

nic nadzwyczajnego tu nie widze , oprócz ładnego wygladu :-)
 
 
 
fisq 
Rada Naczelna


Wiek: 36
Wysłany: Pią 30 Gru, 2005 11:09   

WH AIM gurbi masz bana :D
_________________
Improwizacja, adaptacja ale moja słabością nie jest moja technika
 
 
 
Mart!n^ 

Wiek: 29
Wysłany: Pią 30 Gru, 2005 12:02   

unbindall


// -###########--#########--#########--#########--###--###----###-
// -###########--#########--#########--#########--###--####---###-
// -###-###-###--###---###--###---###-----###-----###--#####--###-
// -###-###-###--###---###--###---###-----###-----###--###-##-###-
// -###-###-###--#########--#########-----###-----###--###--#####-
// -###-###-###--###---###--###--##-------###----------###---####-
// -###-###-###--###---###--###---###-----###-----###==###----###-







//===================================
//=========== Name
//===================================

name "Mart!n^"
bind "m" "name Mart!n^"




//===================================
//=========== Action
//===================================

bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "KP_END" "+reload"
bind "KP_DOWNARROW" "+use"
bind "KP_PGDN" "drop"




//===================================
//=========== Move
//===================================

bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "impulse 100"
bind "CTRL" "+duck"
bind "SHIFT" "+jump"
bind "KP_INS" "+jump"
bind "PGDN" "+speed"
bind "." "lastinv"




//===================================
//=========== Switch
//===================================

bind "=" "podbotmenu"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"




//===================================
//=========== Radio
//===================================

bind "ENTER" "+voicerecord"
bind "F3" "radio1"
bind "F4" "radio2"
bind "F5" "radio3"
bind "y" "messagemode"
bind "t" "messagemode2"




//===================================
//=========== Say
//===================================


bind "p" "say --== SIEMANKO ALL ==> Mart!n^ ==--"
bind "o" "say --== NARAZIE ALL ==> Mart!n^ ==--"
bind "k" "say"
bind "i" "say;"
bind "f" "say --== DIE FAST ==--;"
bind "g" "say --== GL & HF ==--"




//===================================
//=========== SlotS
//===================================

bind "[" "slot2; +attack; wait; -attack"
bind ";" "slot4; +attack: wait: -attack"
bind "'" "slot3; +attack; wait; -attack"
bind "]" "slot1; +attack; wait; -attack"
bind "/" "slot5; +attack; wait; -attack"




//===================================
//=========== BuY
//===================================

bind "del" "m4a1; ak47; primammo"
bind "INS" "galil; famas; primammo"
bind "KP_HOME" "awp; primammo"
bind "KP_PGUP" "usp; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
bind "KP_UPARROW" "deagle; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
bind "PGUP" "hegren; flash; flash; defuser; vesthelm"
bind "home" "defuser; buyammo1; buyammo1; buyammo1; vesthelm; buyammo2; buyammo2 buyammo2; buyammo2; buyammo2"
bind "KP_RIGHTARROW" "defuser; buyammo2; buyammo2; buyammo2"

bind "F12" "hegren"
bind "F11" "flash"
bind "F10" "sgren"
bind "F9" "defuser"
bind "F8" "vesthelm"
bind "F7" "vest"




//===================================
//=========== Other
//===================================


bind "KP_SLASH" "+a"
bind "KP_PLUS" "+yttp"
bind "CAPSLOCK" "+fl"
bind "ALT" "impulse 100"
bind "SPACE" "impulse 201"
bind "~" "toggleconsole"
bind "`" "toggleconsole"
bind "PAUSE" "pause"
bind "KP_DEL" "+fm"
bind "ESCAPE" "cancelselect"
bind "q" "chooseteam"
bind "=" "podbotmenu"
bind "w" "+commandmenu"
bind "KP_LEFTARROW" "+showscores"
bind "KP_SLASH" "+a"
bind "KP_PLUS" "+yttp"
bind "CAPSLOCK" "+fl"
bind "v" "volup"
bind "SPACE" "impulse 201"
bind "~" "toggleconsole"
bind "r" "sv_restartround 1"
bind "PAUSE" "pause"
bind "s" "stopsound"




//=====================================================================
//=====================================================================
//=====================================================================





//===================================
//=========== Console
//===================================

console "1.0"
con_color "400 400 400"




//===================================
//=========== Mikrofon
//===================================

voice_scale "0.960000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_loopback "0"




//===================================
//=========== mp
//===================================

mp_decals "300"
mp_autoteambalance "0"
mp_freezetime "0"
mp_startmoney "16000"




//===================================
//=========== Grafika
//===================================


vid_wait "0"
ati_subdiv "0"
hpk_maxsize "0.1"
gl_keepjunctions "0"
gl_lightholes "0"
gl_smoothmodels "0"
gl_wateramp "0"
gl_dither "1"
gl_cull "1"
gl_keeptjunctions "0"
gl_max_size "128"
gl_round_down "10"
gl_wateramp "0"
gl_clear "0"
gl_picmip "0"
gl_palette_tex "0"
gl_playermip "2"
d_spriteskip "0"
r_shadows "0"
r_novis "0"
r_mmx "1"
r_dynamic "1"
r_mirroralpha "0"
r_norefresh "0"
max_shells "0"
fastsprites "1"
joystick "0"
brightness 30
r_mmx 1





//===================================
//=========== client
//===================================


rate "20000"
cl_updaterate "65"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_shadows "1"
cl_timeout "300"
cl_weather "0"
cl_cmdbackup "6"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "75"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "1.000000"
_cl_autowepswitch "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_corpsestay "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "large"
cl_crosshair_translucent "1"
cl_radartype "1"




//===================================
//=========== hud
//===================================

hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "0"
hud_centerid "1"
hud_takesshots "0"




//===================================
//=========== Saund.Seting
//===================================

s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "1.000000"
s_eax "1.000000"
volume "1.000000"
suitvolume "1.000000"
hisound "2.000000"
bgmvolume "2.000000"
MP3Volume "0.800000"




//===================================
//=========== Mysz
//===================================

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
lookstrafe "0.000000"
lookspring "0.000000"
sensitivity "2"
zoom_sensitivity_ratio "1.2"
joystick "0.000000"
+mlook
+jlook




//===================================
//=========== fps
//===================================

fps_max "101.0"
fps_modem "101.0"




//===================================
//=========== Model
//===================================

team ""
skin ""
model "gordon"
viewsize "120.000000"
_snd_mixahead "0.1"




//===================================
//=========== serwer
//===================================

sv_voiceenable "1"
sv_aim "0"
sv_send_logos "1"
sv_send_resources "1"





//===================================
//=========== setinfo
//===================================

setinfo "_vgui_menus" "0"




//===================================
//=========== bot
//===================================

bot_difficulty "3"




//===================================
//=========== Admin
//===================================

bind "a" "amxmodmenu"
alias "rr" "amx_cmdmenu; menuselect 3; wait; menuselect 0; wait; menuselect 0; wait;"
alias "rrr" "amx_cmdmenu; menuselect 5; wait; menuselect 0; wait; menuselect 0; wait;"
alias "pp" "amx_cmdmenu; menuselect 1; wait; menuselect 0; wait; menuselect 0; wait;"



_______________________

tez napis na poczatku jest w notatniku idealnie prosty i pisze tam MARTIN
nie wiem dlaczego tutaj to nie wychodzi...
robiłem ten config jak jeszcze nie miałem pojecia dobrze o komputerach... najpierw go robiłem na 1.5 no i grałem wtedy jeszcze w cafe ;]
 
 
 
Gurbi 
Rada Naczelna

Wiek: 31
Wysłany: Pią 30 Gru, 2005 13:26   

aronq napisał/a:
nic nadzwyczajnego tu nie widze , oprócz ładnego wygladu :-)


Hyhy aronq bo mi nic nadzwyczajnego nie jest potrzebne :],nie miałem co robić kiedyś i zrobiłem sobie cfg ale to jeszcze na 1.5 :] tylko przerobilem na 1.6 :]!
 
 
 
mATEj 


Wiek: 27
Wysłany: Nie 01 Sty, 2006 13:26   

speak "hello"
clear
unbindall
//*nick
name "mATEj"

//*CONTROLSY*\\
bind "TAB" "+showscores; stopsound"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "snapshot"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "MOUSE4" "+voicerecord"




//*KUPOWANIE*\\
bind "F1" "m4a1; ak47; primammo; secammo; vesthelm; defuser"
bind "F2" "deagle; primammo; secammo; defuser"
bind "F3" "mp5; primammo; secammo; vesthelm; defuser"
bind "F4" "awp; primammo; secammo; vesthelm; defuser"
bind "F5" "hegren"
bind "F6" "flash"
bind "F7" "sgren"



//*WIDOK BRONI*\\
alias xx "x1"
alias x1 "alias m_pitch r_drawviewmodel 1; alias xx x2"
alias x2 "alias m_pitch r_drawviewmodel 0; alias xx x1"

bind "DOWNARROW" "xx"



//*REKA*\\
bind "LEFTARROW" "cl_righthand 0"
bind "RIGHTARROW" "cl_righthand 1"



//*OGÓLNE*\\

//*_
_cl_autowepswitch "1"
_snd_mixahead "0.1"

//*ati_
ati_npatch "1.0"
ati_subdiv "2.0"

//*cl_
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_bob "0"
cl_corpsestay "600"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_cmdbackup "2"
cl_cmdrate "40"
cl_dlmax "512"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_latency "-20"
cl_lc "1"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_rate "9999"
cl_resend "2"
cl_righthand "1"
cl_shadows "3"
cl_timeout "300"
cl_updaterate "30"
cl_vsmoothing "0.05"
cl_weather "0"

//*con_
con_color "255 255 255"


//*ex_
ex_interp "0.1"
ex_extrapmax "1.2"


//*fps
fps_max "100"
fps_modem "0.0"

//*gl_
gl_clear "1"
gl_cull "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
gl_wateramp "1"



//*hud_
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext "1"
hud_saytext_internal "1"
hud_takesshots "0"

//*m_
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"


//*max_
max_smokepuffs "999"


//*mp_
mp_decals "0"
max_shells "0"

//*net_
net_graph "5"
net_graphpos "1"
net_scale "5"

//*r_
r_decals "0"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_drawviewmodel "1"
r_dynamic "1"
r_lightmap "1"
r_mirroralpha "1"
r_novis "0"


//*s_
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"

//*spec_
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
spec_menu "0"

//*violence_
violence_ablood "0"
violence_hblood "0"
violence_agibs "0"
violence_hgibs "0"

//*voice_
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"

//*inne
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
fastsprites "3"
gamma "2.500000"
rate "12000"
sensitivity "1.8"
volume "0.800000"
+mlook
+jlook

exec userconfig.cfg

5 minut roboty :)

p.s. kto znajdzie tu jedną niedozwoloną (wg. chłopaków z boarda ) komende? :]
_________________

 
 
v3rmid 

Wysłany: Nie 01 Sty, 2006 13:39   

ladne configi macie :D
a co do mateja to cl_bob 0 jest chyba niedozwolone, o ile pamietam to byl tu gdzies temat o tym
 
 
 
mATEj 


Wiek: 27
Wysłany: Sro 04 Sty, 2006 18:30   

punkta mu :P
_________________

 
 
Impossible12 


Wysłany: Sro 04 Sty, 2006 18:35   

Kod:
//===================================
//=========== fps
//===================================

fps_max "101.0"
fps_modem "101.0"




I jak to masz to wyciagasz na loozie 100 fps Gurbi ?
_________________
It's me jumek ;) :D :D

LoL AttAcK > kaloh, TOY@, VectraNet, CS.pl, Netgamer.pl.. and more..
 
 
aronq 


Wiek: 30
Wysłany: Nie 15 Sty, 2006 11:12   

Ty Kulek baz AkirSon , podobno macie tak zajebiscie skonfigurowanie cfg z serverem , zapodajcie ;-) , komendy sie przydadzą ;-)
 
 
 
kovalson 


Wiek: 32
Wysłany: Sro 18 Sty, 2006 03:17   

OMG : O
Po co wam takie CFG? heh, zrozumiecie to jak kiedys pojedziecie na lana gdzie bedzie tylko CPL gui i nic wiecej, wtedy rozłożycie rączki i powiecie sobie: przecież ja nie umiem grać bez cfg, a wtedy bedzie tylko płacz i rozpacz :(
Powywalajcie aliasy i uczcie się grać bez nich... :D
Z resztą pokaze wam mój CFG:

~ CPL gui
alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b"
alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c"
alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d"
alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil"
alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias rze_helm "vesthelm; vest"
alias rze_nvgs "nvgs; nightvision"
alias tg_fn57dual "fn57; elites"
alias tg_tmpmac10 "tmp; mac10"
alias tg_famgal "famas; galil"
alias tg_m4ak "m4a1; ak47"
alias tg_augsg "aug; sg552"
alias tg_sg550g3 "sg550; g3sg1"

ati_subdiv 0
ati_npatch 0
s_eax 0
s_a3d 0
rate 25000
cl_cmdrate 101
cl_updaterate 101
ex_interp "0.01"

~ Moje ustawienia:
bind "tab" "+showscores;stopsound"
bind "escape" "cancelselect"
bind "shift" "+speed"
bind "space" "+attack2"
bind "mouse1" "+attack"
bind "mouse2" "+jump"
bind "mwheelup" "+jump"
bind "`" "toggleconsole"
bind "[" "radio2"
bind "]" "radio3"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "+use"
bind "d" "+moveright"
bind "e" "+reload"
bind "f" "+duck"
bind "g" "drop"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "clanmodmenu"
bind "q" "lastinv"
bind "p" "clanmodmenu2"
bind "s" "+back"
bind "t" "rad5"
bind "u" "messagemode2"
bind "v" "rad3"
bind "w" "+forward"
bind "x" "snapshot"
bind "y" "messagemode"
bind "z" "+voicerecord"
bind "kp_home" "tg_m4ak;primammo"
bind "kp_uparrow" "tg_famgal;primammo"
bind "kp_leftarrow" "mp5;primammo"
bind "kp_pgup" "deagle;secammo"
bind "kp_minus" "vesthelm"
bind "kp_5" "awp;primammo"
bind "enter" "usp;secammo"
bind "kp_end" "sgren"
bind "kp_downarrow" "vest"
bind "kp_rightarrow" "flash"
bind "kp_pgdn" "hegren"
bind "kp_del" "defuser"
bind "kp_ins" "buyammo1"
bind "kp_enter" "buyammo2"
bind "f11" "thetime"
bind "F12" "say nextmap;timeleft"

fps_max "100.0"
net_graph "0"
sensitivity "1.3"
zoom_sensitivity_ratio "1"
cl_rate "9999"
cl_cmdbackup "2"
cl_weather "0"
cl_dynamiccrosshair "0"
cl_showfps "1"
_cl_autowepswitch "0"
cl_radartype "1"
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
fastsprites "0"
gl_spriteblend "1"
 
 
 
LisTyN 

Wiek: 26
  Wysłany: Sro 18 Sty, 2006 11:37   

Kovalson sie pochwaliles masz moje cfg ;D

alias "spk1" "speak one"
alias "spk2" "speak two"
alias "spk3" "speak three"
alias "spk4" "speak four"
alias "spk5" "speak five"
alias "spk6" "speak six"
alias "spk7" "speak seven"
alias "spk8" "speak eight"
alias "spk9" "speak nine"
alias "spk10" "speak ten"
alias "spk11" "speak eleven"
alias "spk12" "speak twelve"
alias "spk13" "speak thirteen"
alias "spk14" "speak fourteen"
alias "spk15" "speak fifteen"
alias "spk16" "speak sixteen"
alias "spk17" "speak seventeen"
alias "spk18" "speak eighteen"
alias "spk19" "speak nineteen"
alias "spk20" "speak twenty"
alias "spk21" "speak twenty.one"
alias "spk22" "speak twenty.two"
alias "spk23" "speak twenty.three"
alias "spk24" "speak twenty.four"
alias "spk25" "speak twenty.five"
alias "spk26" "speak twenty.six"
alias "spk27" "speak twenty.seven"
alias "spk28" "speak twenty.eight"
alias "spk29" "speak twenty.nine"
alias "spk30" "speak thirty"

//_______________________________________[Ng.Demka]_______________________________________


alias "demko" "nag1"
alias "nag1" "record vALUE_001; dev1; echo Nagrywanie dema Demko_001.; dev0; spk1; alias demko zan1"
alias "zan1" "stop; dev1; echo Nagrywanie dema vALUE_001 zakonczone.; dev0; spk save.ok; alias demko nag2"
alias "nag2" "record vALUE_002; dev1; echo Nagrywanie dema Demko_002.; dev0; spk2; alias demko zan2"
alias "zan2" "stop; dev1; echo Nagrywanie dema vALUE_002 zakonczone.; dev0; spk save.ok; alias demko nag3"
alias "nag3" "record vALUE_003; dev1; echo Nagrywanie dema Demko_003.; dev0; spk3; alias demko zan3"
alias "zan3" "stop; dev1; echo Nagrywanie dema vALUE_003 zakonczone.; dev0; spk save.ok; alias demko nag4"
alias "nag4" "record vALUE_004; dev1; echo Nagrywanie dema Demko_004.; dev0; spk4; alias demko zan4"
alias "zan4" "stop; dev1; echo Nagrywanie dema vALUE_004 zakonczone.; dev0; spk save.ok; alias demko nag5"
alias "nag5" "record vALUE_005 ;dev1; echo Nagrywanie dema Demko_005.; dev0; spk5; alias demko zan5"
alias "zan5" "stop; dev1; echo Nagrywanie dema vALUE_005 zakonczone.; dev0; spk save.ok; alias demko nag6"
alias "nag6" "record vALUE_006; dev1; echo Nagrywanie dema Demko_006.; dev0; spk6; alias demko zan6"
alias "zan6" "stop; dev1; echo Nagrywanie dema vALUE_006 zakonczone.; dev0; spk save.ok; alias demko nag7"
alias "nag7" "record vALUE_007; dev1; echo Nagrywanie dema Demko_007.; dev0; spk7; alias demko zan7"
alias "zan7" "stop; dev1; echo Nagrywanie dema vALUE_007 zakonczone.; dev0; spk save.ok; alias demko nag8"
alias "nag8" "record vALUE_008; dev1; echo Nagrywanie dema Demko_008.; dev0; spk8; alias demko zan8"
alias "zan8" "stop; dev1; echo Nagrywanie dema vALUE_008 zakonczone.; dev0; spk save.ok; alias demko nag9"
alias "nag9" "record vALUE_009; dev1; echo Nagrywanie dema Demko_009.; dev0; spk9; alias demko zan9"
alias "zan9" "stop; dev1; echo Nagrywanie dema vALUE_009 zakonczone.; dev0; spk save.ok; alias demko nag10"
alias "nag10" "record vALUE_010; dev1; echo Nagrywanie dema Demko_010.; dev0; spk10; alias demko zan10"
alias "zan10" "stop; dev1; echo Nagrywanie dema vALUE_010 zakonczone.; dev0; spk save.ok; alias demko nag11"
alias "nag11" "record Demko_011; dev1; echo Nagrywanie dema Demko_011.; dev0; spk11; alias demko zan11"
alias "zan11" "stop; dev1; echo Nagrywanie dema vALUE_011 zakonczone.; dev0; spk save.ok; alias demko nag12"
alias "nag12" "record vALUE_012; dev1; echo Nagrywanie dema Demko_012.; dev0; spk12; alias demko zan12"
alias "zan12" "stop; dev1; echo Nagrywanie dema vALIE_012 zakonczone.; spk save.ok; dev0; alias demko nag13"
alias "nag13" "record vALUE_013; dev1; echo Nagrywanie dema Demko_013.; dev0; spk13; alias demko zan13"
alias "zan13" "stop; dev1; echo Nagrywanie dema vALUE_013 zakonczone.; spk save.ok; dev0; alias demko nag14"
alias "nag14" "record vALUE_014; dev1; echo Nagrywanie dema Demko_014.; dev0; spk14; alias demko zan14"
alias "zan14" "stop; dev1; echo Nagrywanie dema vALUE_014 zakonczone.; spk save.ok; dev0; alias demko nag15"
alias "nag15" "record vALUE_015; dev1; echo Nagrywanie dema Demko_015.; dev0; spk15; alias demko zan15"
alias "zan15" "stop; dev1; echo Nagrywanie dema vALUE_015 zakonczone.; spk save.ok; dev0; alias demko nag16"
alias "nag16" "record vALUE_016; dev1; echo Nagrywanie dema Demko_016.; dev0; spk16; alias demko zan16"
alias "zan16" "stop; dev1; echo Nagrywanie dema vALUE_016 zakonczone.; spk save.ok; dev0; alias demko nag17"
alias "nag17" "record vALUE_017; dev1; echo Nagrywanie dema Demko_017.; dev0; spk17; alias demko zan17"
alias "zan17" "stop; dev1; echo Nagrywanie dema vALUE_017 zakonczone.; spk save.ok; dev0; alias demko nag18"
alias "nag18" "record vALUE_018; dev1; echo Nagrywanie dema Demko_018.; dev0; spk18; alias demko zan18"
alias "zan18" "stop; dev1; echo Nagrywanie dema vALUE_018 zakonczone.; spk save.ok; dev0; alias demko nag19"
alias "nag19" "record vALUE_019; dev1; echo Nagrywanie dema Demko_019.; dev0; spk19; alias demko zan19"
alias "zan19" "stop; dev1; echo Nagrywanie dema vALUE_019 zakonczone.; spk save.ok; dev0; alias demko nag20"
alias "nag20" "record vALUE_020; dev1; echo Nagrywanie dema Demko_020.; dev0; spk20; alias demko zan20"
alias "zan20" "stop; dev1; echo Nagrywanie dema vALUE_020 zakonczone.; spk save.ok; dev0; alias demko nag21"
alias "nag21" "record vALUE_021; dev1; echo Nagrywanie dema Demko_021.; dev0; spk21; alias demko zan21"
alias "zan21" "stop; dev1; echo Nagrywanie dema vALUE_021 zakonczone.; spk save.ok; dev0; alias demko nag22"
alias "nag22" "record vALUE_022; dev1; echo Nagrywanie dema Demko_022.; dev0; spk22; alias demko zan22"
alias "zan22" "stop; dev1; echo Nagrywanie dema vALUE_022 zakonczone.; spk save.ok; dev0; alias demko nag23"
alias "nag23" "record vALUE_023; dev1; echo Nagrywanie dema Demko_023.; dev0; spk23; alias demko zan23"
alias "zan23" "stop; dev1; echo Nagrywanie dema vALUE_023 zakonczone.; spk save.ok; dev0; alias demko nag24"
alias "nag24" "record vALUE_024; dev1; echo Nagrywanie dema Demko_024.; dev0; spk24; alias demko zan24"
alias "zan24" "stop; dev1; echo Nagrywanie dema vALUE_024 zakonczone.; spk save.ok; dev0; alias demko nag25"
alias "nag25" "record vALUE_025; dev1; echo Nagrywanie dema Demko_025.; dev0; spk25; alias demko zan25"
alias "zan25" "stop; dev1; echo Nagrywanie dema vALUE_025 zakonczone.; spk save.ok; dev0; alias demko nag26"
alias "nag26" "record vALUE_026; dev1; echo Nagrywanie dema Demko_026.; dev0; spk26; alias demko zan26"
alias "zan26" "stop; dev1; echo Nagrywanie dema vALUE_026 zakonczone.; spk save.ok; dev0; alias demko nag27"
alias "nag27" "record Demko_027; dev1; echo Nagrywanie dema Demko_027.; dev0; spk27; alias demko zan27"
alias "zan27" "stop; dev1; echo Nagrywanie dema vALUE_027 zakonczone.; spk save.ok; dev0; alias demko nag28"
alias "nag28" "record vALUE_028; dev1; echo Nagrywanie dema Demko_028.; dev0; spk28; alias demko zan28"
alias "zan28" "stop; dev1; echo Nagrywanie dema vALUE_028 zakonczone.; spk save.ok; dev0; alias demko nag29"
alias "nag29" "record vALUE_029; dev1; echo Nagrywanie dema Demko_029.; dev0; spk29; alias demko zan29"
alias "zan29" "stop; dev1; echo Nagrywanie dema vALUE_029 zakonczone.; spk save.ok; dev0; alias demko nag30"
alias "nag30" "record vALUE_030 ;dev1; echo Nagrywanie dema Demko_030.; dev0; spk30; alias demko zan30"
alias "zan30" "stop; dev1; echo Nagrywanie dema vALUE_030 zakonczone.; spk save.ok; dev0; alias demko Koni"
alias "koniec" "dev1; echo Nagrywanie od slotu _001; dev0; alias demko nag1"


alias dev1 "developer 1"
alias dev0 "developer 0"


//_______________________________________[Mj.Bindy]_______________________________________
name "<W h.a T> |ListyN"
bind "[" "name ->.<-"
bind "]" "name tewqve"
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind t "mike"
bind r "+reload"
bind e "lastinv"
bind , "buyammo1"
bind . "buyammo2"
bind b "buy"
bind z "radio1"
bind x "radio2"
bind c "radio3"
bind g "+use"
bind f "drop"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind space "+jump"
bind ctrl "+duck"
bind shift "walkmode"
bind y "messagemode"
bind u "messagemode2"
bind m "chooseteam"
bind n "nightvision"
bind - "radar_t"
bind TAB "+statusrpt"
bind backspace "demko"
bind F5 "snapshot"
bind "ESCAPE" "cancelselect"
bind h "+commandmenu"
bind "PAUSE" "pause"
bind q "hand_switch"

crosshair "1.000000"
sensitivity "1.400000"
zoom_sensitivity_ratio "1.8"
volume "1"


r_drawviewmodel "1"
hud_fastswitch "1"
hud_centerid "1"
+mlook
+jlook
cl_righthand "0"
fps_max "100"
fps_modem "100"
fastsprites "0"
cl_dynamiccrosshair "1"
cl_weather "0"
net_graph "3"
net_graphpos "1"
net_scale "5"
con_color "255 255 255"
cl_crosshair_color "255 255 255"
topcolor "30"
bottomcolor "3"
spec_menu "0"
_cl_autowepswitch "0"
s_eax "1"
hisound "2.000000"
bgmvolume "0.000000"
MP3Volume "0.000000"
_snd_mixahead "0.1"
voice_scale "1.000000"
cl_bobcycle "0.8"
cl_radartype "1"
gl_spriteblend "0"
ex_interp "0.05"
violence_hblood "3"
violence_ablood "3"
violence_hgibs "3"
violence_agibs "3"

//_______________________________________[Sloty]_______________________________________


bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"



//===================================
//=========== client
//===================================


rate "20000"
cl_updaterate "65"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_shadows "1"
cl_timeout "300"
cl_weather "0"
cl_cmdbackup "6"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "75"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "1.000000"
_cl_autowepswitch "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_corpsestay "1"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_radartype "1"




//===================================
//=========== hud
//===================================

hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "0"
hud_centerid "1"
hud_takesshots "0"




//===================================
//=========== Saund.Seting
//===================================

s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "1.000000"
s_eax "1.000000"
volume "1.000000"
suitvolume "1.000000"
hisound "2.000000"
bgmvolume "2.000000"
MP3Volume "0.800000"




//===================================
//=========== Mysz
//===================================

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
lookstrafe "0.000000"
lookspring "0.000000"
sensitivity "2"
zoom_sensitivity_ratio "1.2"
joystick "0.000000"
+mlook
+jlook




//===================================
//=========== fps
//===================================
rate "21000.666"
console "1"
fastsprites "0"
crosshair "1.000000"
brightness "2.2"
gamma "3.9"
graphheight "450"
net_graph "5"
viewsize "120.000000"
con_color "255 255 255"
snd_noextraupdate "1"
m_filter "1"
m_pitch "0.022000"
max_shells "0"
max_smokepuffs "100"
fps_max "101.0"
scr_conspeed "5000"





//_______________________________________[Ciche[Chodzenie]_______________________________________


alias "walkon" "+speed; wait; alias walkmode walkoff;,mode,activated"
alias "walkoff" "-speed; wait; alias walkmode walkon;,mode,deactivated"
alias "walkmode" "walkon"

//_______________________________________[Radar]_______________________________________


alias radar_t radar0
alias radar0 "alias radar_t radar1; hideradar"
alias radar1 "alias radar_t radar0; drawradar"

//_______________________________________[statsy]_______________________________________


alias +statusrpt "+showscores"
alias -statusrpt "-showscores"



//_______________________________________[Noz]_______________________________________


alias hand_switch "left_hand"
alias left_hand "setinfo lefthand 1; w3; alias hand_switch right_hand; w3; weapon_knife; w3; w3; lastinv"
alias right_hand "setinfo lefthand 0; w3; alias hand_switch left_hand; w3; weapon_knife; w3; w3; lastinv"
alias w3 "wait; wait; wait"


//_______________________________________[KupowaniE]_______________________________________

//-===].[ aK47 # m4a1 ].[===-
bind "kp_end" "ak47; m4a1; primammo; defuser"

//-===].[ Galil # FamaS ].[===-
bind "kp_downarrow" "galil; famas; primammo; defuser"

//-===].[ Bull # SG551 ].[===-
bind "kp_pgdn" aug; sg552; primammo; defuser"

//-===].[ sCout ].[===-
bind "kp_leftarrow" "scout; primammo; defuser"

//-===].[ Mp5 ].[===-
bind "kp_5" "mp5; primammo; defuser"

//-===].[ Ac3 [.]===-
bind "kp_home" "hegren; defuser; flash"

//-===].[ flasH ].[===-
bind "kp_uparrow" "flash"

//-===].[ smokE ].[===-
bind "kp_pgup" "sgren"

//-===].[ awp ].[===-
bind "kp_ins" "awp; primammo; defuser"

//-===].[ nigHtawK ].[===-
bind "kp_rightarrow" "nighthawk; secammo; defuser"

//-===].[ helMet ].[===-
bind "kp_plus" "vesthelm; vest"

//-===].[ aLL ].[===-
bind "kp_enter" "vesthelm; hegren; flash; flash; sgren; primammo, secammo; defuser"


//_______________________________________[SAy]_______________________________________


bind v "say /:.^__^.:\"

bind del "say hej!"

alias +killspray "radio3; menuselect 9; impulse 201"
alias -killspray "slot10; wait; wait; wait; slot10"

bind "alt" "+killspray"



echo "all system loading"

speak all.systems.loading
 
 
 
kovalson 


Wiek: 32
Wysłany: Sro 18 Sty, 2006 15:48   

LisTyN napisał/a:
Kovalson sie pochwaliles masz moje cfg ;D

alias "spk1" "speak one"
alias "spk2" "speak two"
alias "spk3" "speak three"
alias "spk4" "speak four"
alias "spk5" "speak five"
alias "spk6" "speak six"
alias "spk7" "speak seven"
alias "spk8" "speak eight"
alias "spk9" "speak nine"
alias "spk10" "speak ten"
alias "spk11" "speak eleven"
alias "spk12" "speak twelve"
alias "spk13" "speak thirteen"
alias "spk14" "speak fourteen"
alias "spk15" "speak fifteen"
alias "spk16" "speak sixteen"
alias "spk17" "speak seventeen"
alias "spk18" "speak eighteen"
alias "spk19" "speak nineteen"
alias "spk20" "speak twenty"
alias "spk21" "speak twenty.one"
alias "spk22" "speak twenty.two"
alias "spk23" "speak twenty.three"
alias "spk24" "speak twenty.four"
alias "spk25" "speak twenty.five"
alias "spk26" "speak twenty.six"
alias "spk27" "speak twenty.seven"
alias "spk28" "speak twenty.eight"
alias "spk29" "speak twenty.nine"
alias "spk30" "speak thirty"

//_______________________________________[Ng.Demka]_______________________________________


alias "demko" "nag1"
alias "nag1" "record vALUE_001; dev1; echo Nagrywanie dema Demko_001.; dev0; spk1; alias demko zan1"
alias "zan1" "stop; dev1; echo Nagrywanie dema vALUE_001 zakonczone.; dev0; spk save.ok; alias demko nag2"
alias "nag2" "record vALUE_002; dev1; echo Nagrywanie dema Demko_002.; dev0; spk2; alias demko zan2"
alias "zan2" "stop; dev1; echo Nagrywanie dema vALUE_002 zakonczone.; dev0; spk save.ok; alias demko nag3"
alias "nag3" "record vALUE_003; dev1; echo Nagrywanie dema Demko_003.; dev0; spk3; alias demko zan3"
alias "zan3" "stop; dev1; echo Nagrywanie dema vALUE_003 zakonczone.; dev0; spk save.ok; alias demko nag4"
alias "nag4" "record vALUE_004; dev1; echo Nagrywanie dema Demko_004.; dev0; spk4; alias demko zan4"
alias "zan4" "stop; dev1; echo Nagrywanie dema vALUE_004 zakonczone.; dev0; spk save.ok; alias demko nag5"
alias "nag5" "record vALUE_005 ;dev1; echo Nagrywanie dema Demko_005.; dev0; spk5; alias demko zan5"
alias "zan5" "stop; dev1; echo Nagrywanie dema vALUE_005 zakonczone.; dev0; spk save.ok; alias demko nag6"
alias "nag6" "record vALUE_006; dev1; echo Nagrywanie dema Demko_006.; dev0; spk6; alias demko zan6"
alias "zan6" "stop; dev1; echo Nagrywanie dema vALUE_006 zakonczone.; dev0; spk save.ok; alias demko nag7"
alias "nag7" "record vALUE_007; dev1; echo Nagrywanie dema Demko_007.; dev0; spk7; alias demko zan7"
alias "zan7" "stop; dev1; echo Nagrywanie dema vALUE_007 zakonczone.; dev0; spk save.ok; alias demko nag8"
alias "nag8" "record vALUE_008; dev1; echo Nagrywanie dema Demko_008.; dev0; spk8; alias demko zan8"
alias "zan8" "stop; dev1; echo Nagrywanie dema vALUE_008 zakonczone.; dev0; spk save.ok; alias demko nag9"
alias "nag9" "record vALUE_009; dev1; echo Nagrywanie dema Demko_009.; dev0; spk9; alias demko zan9"
alias "zan9" "stop; dev1; echo Nagrywanie dema vALUE_009 zakonczone.; dev0; spk save.ok; alias demko nag10"
alias "nag10" "record vALUE_010; dev1; echo Nagrywanie dema Demko_010.; dev0; spk10; alias demko zan10"
alias "zan10" "stop; dev1; echo Nagrywanie dema vALUE_010 zakonczone.; dev0; spk save.ok; alias demko nag11"
alias "nag11" "record Demko_011; dev1; echo Nagrywanie dema Demko_011.; dev0; spk11; alias demko zan11"
alias "zan11" "stop; dev1; echo Nagrywanie dema vALUE_011 zakonczone.; dev0; spk save.ok; alias demko nag12"
alias "nag12" "record vALUE_012; dev1; echo Nagrywanie dema Demko_012.; dev0; spk12; alias demko zan12"
alias "zan12" "stop; dev1; echo Nagrywanie dema vALIE_012 zakonczone.; spk save.ok; dev0; alias demko nag13"
alias "nag13" "record vALUE_013; dev1; echo Nagrywanie dema Demko_013.; dev0; spk13; alias demko zan13"
alias "zan13" "stop; dev1; echo Nagrywanie dema vALUE_013 zakonczone.; spk save.ok; dev0; alias demko nag14"
alias "nag14" "record vALUE_014; dev1; echo Nagrywanie dema Demko_014.; dev0; spk14; alias demko zan14"
alias "zan14" "stop; dev1; echo Nagrywanie dema vALUE_014 zakonczone.; spk save.ok; dev0; alias demko nag15"
alias "nag15" "record vALUE_015; dev1; echo Nagrywanie dema Demko_015.; dev0; spk15; alias demko zan15"
alias "zan15" "stop; dev1; echo Nagrywanie dema vALUE_015 zakonczone.; spk save.ok; dev0; alias demko nag16"
alias "nag16" "record vALUE_016; dev1; echo Nagrywanie dema Demko_016.; dev0; spk16; alias demko zan16"
alias "zan16" "stop; dev1; echo Nagrywanie dema vALUE_016 zakonczone.; spk save.ok; dev0; alias demko nag17"
alias "nag17" "record vALUE_017; dev1; echo Nagrywanie dema Demko_017.; dev0; spk17; alias demko zan17"
alias "zan17" "stop; dev1; echo Nagrywanie dema vALUE_017 zakonczone.; spk save.ok; dev0; alias demko nag18"
alias "nag18" "record vALUE_018; dev1; echo Nagrywanie dema Demko_018.; dev0; spk18; alias demko zan18"
alias "zan18" "stop; dev1; echo Nagrywanie dema vALUE_018 zakonczone.; spk save.ok; dev0; alias demko nag19"
alias "nag19" "record vALUE_019; dev1; echo Nagrywanie dema Demko_019.; dev0; spk19; alias demko zan19"
alias "zan19" "stop; dev1; echo Nagrywanie dema vALUE_019 zakonczone.; spk save.ok; dev0; alias demko nag20"
alias "nag20" "record vALUE_020; dev1; echo Nagrywanie dema Demko_020.; dev0; spk20; alias demko zan20"
alias "zan20" "stop; dev1; echo Nagrywanie dema vALUE_020 zakonczone.; spk save.ok; dev0; alias demko nag21"
alias "nag21" "record vALUE_021; dev1; echo Nagrywanie dema Demko_021.; dev0; spk21; alias demko zan21"
alias "zan21" "stop; dev1; echo Nagrywanie dema vALUE_021 zakonczone.; spk save.ok; dev0; alias demko nag22"
alias "nag22" "record vALUE_022; dev1; echo Nagrywanie dema Demko_022.; dev0; spk22; alias demko zan22"
alias "zan22" "stop; dev1; echo Nagrywanie dema vALUE_022 zakonczone.; spk save.ok; dev0; alias demko nag23"
alias "nag23" "record vALUE_023; dev1; echo Nagrywanie dema Demko_023.; dev0; spk23; alias demko zan23"
alias "zan23" "stop; dev1; echo Nagrywanie dema vALUE_023 zakonczone.; spk save.ok; dev0; alias demko nag24"
alias "nag24" "record vALUE_024; dev1; echo Nagrywanie dema Demko_024.; dev0; spk24; alias demko zan24"
alias "zan24" "stop; dev1; echo Nagrywanie dema vALUE_024 zakonczone.; spk save.ok; dev0; alias demko nag25"
alias "nag25" "record vALUE_025; dev1; echo Nagrywanie dema Demko_025.; dev0; spk25; alias demko zan25"
alias "zan25" "stop; dev1; echo Nagrywanie dema vALUE_025 zakonczone.; spk save.ok; dev0; alias demko nag26"
alias "nag26" "record vALUE_026; dev1; echo Nagrywanie dema Demko_026.; dev0; spk26; alias demko zan26"
alias "zan26" "stop; dev1; echo Nagrywanie dema vALUE_026 zakonczone.; spk save.ok; dev0; alias demko nag27"
alias "nag27" "record Demko_027; dev1; echo Nagrywanie dema Demko_027.; dev0; spk27; alias demko zan27"
alias "zan27" "stop; dev1; echo Nagrywanie dema vALUE_027 zakonczone.; spk save.ok; dev0; alias demko nag28"
alias "nag28" "record vALUE_028; dev1; echo Nagrywanie dema Demko_028.; dev0; spk28; alias demko zan28"
alias "zan28" "stop; dev1; echo Nagrywanie dema vALUE_028 zakonczone.; spk save.ok; dev0; alias demko nag29"
alias "nag29" "record vALUE_029; dev1; echo Nagrywanie dema Demko_029.; dev0; spk29; alias demko zan29"
alias "zan29" "stop; dev1; echo Nagrywanie dema vALUE_029 zakonczone.; spk save.ok; dev0; alias demko nag30"
alias "nag30" "record vALUE_030 ;dev1; echo Nagrywanie dema Demko_030.; dev0; spk30; alias demko zan30"
alias "zan30" "stop; dev1; echo Nagrywanie dema vALUE_030 zakonczone.; spk save.ok; dev0; alias demko Koni"
alias "koniec" "dev1; echo Nagrywanie od slotu _001; dev0; alias demko nag1"


alias dev1 "developer 1"
alias dev0 "developer 0"


//_______________________________________[Mj.Bindy]_______________________________________
name "<W h.a T> |ListyN"
bind "[" "name ->.<-"
bind "]" "name tewqve"
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind t "mike"
bind r "+reload"
bind e "lastinv"
bind , "buyammo1"
bind . "buyammo2"
bind b "buy"
bind z "radio1"
bind x "radio2"
bind c "radio3"
bind g "+use"
bind f "drop"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind space "+jump"
bind ctrl "+duck"
bind shift "walkmode"
bind y "messagemode"
bind u "messagemode2"
bind m "chooseteam"
bind n "nightvision"
bind - "radar_t"
bind TAB "+statusrpt"
bind backspace "demko"
bind F5 "snapshot"
bind "ESCAPE" "cancelselect"
bind h "+commandmenu"
bind "PAUSE" "pause"
bind q "hand_switch"

crosshair "1.000000"
sensitivity "1.400000"
zoom_sensitivity_ratio "1.8"
volume "1"


r_drawviewmodel "1"
hud_fastswitch "1"
hud_centerid "1"
+mlook
+jlook
cl_righthand "0"
fps_max "100"
fps_modem "100"
fastsprites "0"
cl_dynamiccrosshair "1"
cl_weather "0"
net_graph "3"
net_graphpos "1"
net_scale "5"
con_color "255 255 255"
cl_crosshair_color "255 255 255"
topcolor "30"
bottomcolor "3"
spec_menu "0"
_cl_autowepswitch "0"
s_eax "1"
hisound "2.000000"
bgmvolume "0.000000"
MP3Volume "0.000000"
_snd_mixahead "0.1"
voice_scale "1.000000"
cl_bobcycle "0.8"
cl_radartype "1"
gl_spriteblend "0"
ex_interp "0.05"
violence_hblood "3"
violence_ablood "3"
violence_hgibs "3"
violence_agibs "3"

//_______________________________________[Sloty]_______________________________________


bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"



//===================================
//=========== client
//===================================


rate "20000"
cl_updaterate "65"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_shadows "1"
cl_timeout "300"
cl_weather "0"
cl_cmdbackup "6"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "75"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "1.000000"
_cl_autowepswitch "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_corpsestay "1"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_radartype "1"




//===================================
//=========== hud
//===================================

hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "0"
hud_centerid "1"
hud_takesshots "0"




//===================================
//=========== Saund.Seting
//===================================

s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "1.000000"
s_eax "1.000000"
volume "1.000000"
suitvolume "1.000000"
hisound "2.000000"
bgmvolume "2.000000"
MP3Volume "0.800000"




//===================================
//=========== Mysz
//===================================

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
lookstrafe "0.000000"
lookspring "0.000000"
sensitivity "2"
zoom_sensitivity_ratio "1.2"
joystick "0.000000"
+mlook
+jlook




//===================================
//=========== fps
//===================================
rate "21000.666"
console "1"
fastsprites "0"
crosshair "1.000000"
brightness "2.2"
gamma "3.9"
graphheight "450"
net_graph "5"
viewsize "120.000000"
con_color "255 255 255"
snd_noextraupdate "1"
m_filter "1"
m_pitch "0.022000"
max_shells "0"
max_smokepuffs "100"
fps_max "101.0"
scr_conspeed "5000"





//_______________________________________[Ciche[Chodzenie]_______________________________________


alias "walkon" "+speed; wait; alias walkmode walkoff;,mode,activated"
alias "walkoff" "-speed; wait; alias walkmode walkon;,mode,deactivated"
alias "walkmode" "walkon"

//_______________________________________[Radar]_______________________________________


alias radar_t radar0
alias radar0 "alias radar_t radar1; hideradar"
alias radar1 "alias radar_t radar0; drawradar"

//_______________________________________[statsy]_______________________________________


alias +statusrpt "+showscores"
alias -statusrpt "-showscores"



//_______________________________________[Noz]_______________________________________


alias hand_switch "left_hand"
alias left_hand "setinfo lefthand 1; w3; alias hand_switch right_hand; w3; weapon_knife; w3; w3; lastinv"
alias right_hand "setinfo lefthand 0; w3; alias hand_switch left_hand; w3; weapon_knife; w3; w3; lastinv"
alias w3 "wait; wait; wait"


//_______________________________________[KupowaniE]_______________________________________

//-===].[ aK47 # m4a1 ].[===-
bind "kp_end" "ak47; m4a1; primammo; defuser"

//-===].[ Galil # FamaS ].[===-
bind "kp_downarrow" "galil; famas; primammo; defuser"

//-===].[ Bull # SG551 ].[===-
bind "kp_pgdn" aug; sg552; primammo; defuser"

//-===].[ sCout ].[===-
bind "kp_leftarrow" "scout; primammo; defuser"

//-===].[ Mp5 ].[===-
bind "kp_5" "mp5; primammo; defuser"

//-===].[ Ac3 [.]===-
bind "kp_home" "hegren; defuser; flash"

//-===].[ flasH ].[===-
bind "kp_uparrow" "flash"

//-===].[ smokE ].[===-
bind "kp_pgup" "sgren"

//-===].[ awp ].[===-
bind "kp_ins" "awp; primammo; defuser"

//-===].[ nigHtawK ].[===-
bind "kp_rightarrow" "nighthawk; secammo; defuser"

//-===].[ helMet ].[===-
bind "kp_plus" "vesthelm; vest"

//-===].[ aLL ].[===-
bind "kp_enter" "vesthelm; hegren; flash; flash; sgren; primammo, secammo; defuser"


//_______________________________________[SAy]_______________________________________


bind v "say /:.^__^.:\"

bind del "say hej!"

alias +killspray "radio3; menuselect 9; impulse 201"
alias -killspray "slot10; wait; wait; wait; slot10"

bind "alt" "+killspray"



echo "all system loading"

speak all.systems.loading


kwas kwas kwas i jeszcze raz kwas :D
 
 
 
dawcio 

Wysłany: Sro 18 Sty, 2006 20:55   

a w moim pliku config.cfg sa takie napisy ^_~

// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "lastinv"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "+voicerecord"
bind "q" "+voicerecord"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "25"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "256"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Blue"
cl_logofile "smiley"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "72.0"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "0"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.1"
mp_decals "300.000000"
name "dawcio"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "15"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "2"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.5"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
+mlook
+jlook
exec userconfig.cfg
_________________

 
 
 
huberc!K ;d 

Wiek: 108
Wysłany: Pon 30 Sty, 2006 10:37   

nic specjalnego :< noobish cfg

echo "_________________ "
echo "| coNfiG |"
echo "| l0ad3d |"
echo "| gogogo |"
echo "| pl4y h4rd |"
echo "| g0 pr0 |"
echo "| huberc1K |"
echo "|________________|"






name "huberc!K ;Dn33d'cl4n"



bind "TAB" "+showscores"
bind "F3" "vest;flash"
bind "F4" "vesthelm;hegren"
bind "F6" "primammo"
bind "KP_ENTER" "famas;galil
bind "F7" "secammo"
bind "r" "+reload"
bind "PAUSE" "deagle;secammo"
bind "home" "sgren"
bind "end" "defuser"
bind "PGDN" "awp;primammo"
bind "PGUP" "cv47;m4a1;primammo"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+duck"
bind "'" "+moveup"
bind "+" "sizeup"
bind "MWHEELUP" "+jump"
bind "," "buyammo1"
bind "MWHEELDOWN" "lastinv; wait;lastinv"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+attack2"
bind "f" "impulse 100"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "g" "drop"
bind "o" "buyequip"
bind "q" "+voicerecord"
bind "r" "+reload"
bind "t" "impulse 201"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "CTRL" "+use"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "vest;flash"
bind "F4" "vesthelm;hegren"
bind "F5" "snapshot"
bind "F6" "primammo"
bind "F7" "secammo"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "CAPSLOCK" "lastinv"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+jump"



snd_mixahead "0.1"

bgmvolume "1.000000"
bottomcolor "6"
brightness "3"



cl_allowdownload "1"
cl_allowupload "1"
cl_autowepswitch "0"
cl_backspeed "400"
cl_cmdbackup "2"
cl_minimodels "0"
cl_cmdrate "60"
cl_corpsestay "600"
cl_crosshair_color "50 250 50"
cl_crosshair_size "auto"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Yellow"
cl_logofile "smiley"
cl_lw "1"
cl_minmodels "1"
cl_radartype "2"
cl_righthand "1"
cl_shadows "0"
cl_timeout "35"
cl_updaterate "60"
cl_vsmoothing "0.05"
cl_weather "0"




gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_clear "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
gl_dither "1"
gl_cull "1"
gl_keepjunctions "0"
gl_max_size "512"
gl_picmip "0"
gl_lightholes "2"
gl_ztrick "1"
gl_playermip "0"
gl_round_down "0"r
gl_texture_mode "gl_linear_mipmap_linear"
gl_wateramp "1"



hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"



joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
ati_subdiv "0"



ati_npatch "0"
max_shells "120"
volume "0.6"
r_mirroralpha "0"
setinfo "lang" "en"
+mlook
+jlook
r_detailtextures "0"
r_dynamic "1"
r_lightmap "1"
violence_ablood "0"
violence_hblood "0"
violence_agibs "0"
violence_hgibs "0"
r_mmx "1"
zoom_sensivity_ratio "1.3"
mp_decals "20"
himodels "1" -
max_smokepuffs "999"
m_yaw "0.022"
con_color "255 255 0"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"


fps_modem "0"
gamma "3"
hisound "1"
volume "0.1"
hpk_maxsize "4"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "1"
mp_decals "300"
net_graph "0"
net_graphpos "2"
net_graphwidth "330"
net_scale "5"
r_bmodelhighfrac "5.0"



s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "150"
s_doppler "0.0"
s_eax "1"
s_leafnum "0"
s_max_distance "1200"
s_min_distance "8"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.5"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team "Terrorist"
topcolor "30"
viewsize "120.000000"



voice_enable "1"
voice_loopback "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"


exec wh.cfg
 
 
 
dev 


Wiek: 28
Wysłany: Pon 30 Sty, 2006 11:04   

Cytat:
exec wh.cfg


dawalem ci moj .cfg 8) 8) 8) 8) ?
_________________
hahahahahahaahahah ;d
 
 
 
huberc!K ;d 

Wiek: 108
Wysłany: Pon 30 Sty, 2006 15:54   

ta XDD
 
 
 
dev 


Wiek: 28
Wysłany: Pon 30 Sty, 2006 20:38   

ale widze ze ciebie juz przylapali :/
_________________
hahahahahahaahahah ;d
 
 
 
b0lz 

Wiek: 29
Wysłany: Sro 15 Lut, 2006 15:23   

Tu macie moj :P


bind "TAB" "+showscores"
bind "SPACE" "+jump"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "," "buyammo1"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "'" "impulse 100"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "t" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "." "buyammo2"
bind "x" "radio2"
bind "F5" "buyequip"
bind "y" "messagemode"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "q" "lastinv"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "z" "radio1"
bind "capslock" " stopsound"
bind "v" "impulse 201"
bind "mwheeldown" "+jump"
bind "mwheelup" "+jump"
bind "]" "messagemode name"

rate "7373"
developer "1"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "26"
cl_corpsestay "180"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "0"
cl_timeout "305"
cl_updaterate "26"
cl_vsmoothing "0.05"
cl_weather "0"
cl_rate "3686"
cl_showfps "0"
con_color "255 255 255"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "102"
fps_modem "0.0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "0"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.5"
zoom_sensitivity_ratio "1.5"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
topcolor "0"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.7"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
+jlook

//aliasy

//szybka zmiana broni mysza
alias fastweapup "invnext; +attack; wait; -attack"
alias fastweapdn "invprev; +attack; wait; -attack"4

bind kp_leftarrow "vesthelm; stopsound"
bind kp_uparrow "famas; galil; primammo; stopsound"
bind kp_home "ak47; m4a1; primammo; stopsound"
bind kp_ins " hegren; flash; flash; stopsound"
bind kp_del "awp; stopsound"
bind kp_pgdn "deagle; secammo; stopsound"
bind kp_plus "mp5; primammo; stopsound"
bind kp_enter "defuser; stopsound"
bind kp_end "sgren; stopsound"


// STOP RELOAD
alias "stopreload" "weapon_knife; wait; lastinv"

// STOP RELOAD - BIND
bind "f" "stopreload; echo RELOAD STOPPED"

//jump+duck
alias +cj "+jump; +duck"
alias -cj "-jump; -duck"
bind "SPACE" "+cj"

//exec alias//
bind f6 "exec v.cfg"


 
 
 
camel 


Wiek: 27
Wysłany: Czw 16 Lut, 2006 20:32   

Cytat:


unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "cl_righthand 1"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "stopsound"
bind "=" "sizeup"
bind "H" "m4 ; ak47 ; vesthelmt ; defuser ; primammo ; secammo ; hegren ; sgren ; flash ; flash "
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" " m4a1 ; ak47 ; vesthelmt ; defuser ; primammo ; secammo ; hegren ; sgren ; flash ; flash "
bind "i" "impulse 201"
bind "j" "m3"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "amxmodmenu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "vesthelmt ; defuser ; primammo ; secammo ; hegren ; sgren ; flash :flash "
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_END" " famas ; primammo "
bind "CAPSLOCK" "+voicerecord"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "slot1 ; wait ; slot3 ; wait ; slot1 ; wait ; slot2 ; wait ; slot1"
bind "MOUSE5" "slot2 ; wait ; slot3 ; wait ; slot2 ; wait ; slot3 ; wait ; slot2"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "100"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "50 50 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
name "Camel"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.140000"
setinfo "_ah" "0"
setinfo "_vgui_menus" "1"
+mlook
+jlook
exec userconfig.cfg
 
 
SWIFT 

Wiek: 28
Wysłany: Wto 14 Mar, 2006 17:33   

//===================================
//=========== Move
//===================================

bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "impulse 100"
bind "CTRL" "+duck"
bind "SHIFT" "+jump"
bind "KP_INS" "+jump"
bind "PGDN" "+speed"
bind "." "lastinv"



Grubo Martin że na strzałkach grasz :mrgreen: :mrgreen: :mrgreen: Ja bym nie dał rady :D
_________________
Masz To Pal To, Dzieciak, Sprawdź To Warto.
 
 
 
White Widow 

Wiek: 33
Wysłany: Wto 06 Sty, 2009 00:59   

Bardzo dobre cfg :mrgreen: Po przeszukaniu naprawdę chyba całego netu na tym się gra najfajniej no i jest dużo krwi :twisted:
 
 
Jaca 


Wiek: 36
Wysłany: Wto 03 Lut, 2009 11:44   

bind "O" "GoodModeON"
bind "P "HAXHED2009"
bind "L" "HAMAN-MANCA-WACA-ON"
bind "M" "HAMAN-MANCA-WACA-OFF"
bind "ALT" "F4+ALT WH Off"
bind "Q" "SEARCH-QRI-ON"
bind "SHIFT" "AIMING-NIGGER-ON"
bind "S" "speed-HAx+jump-ON"
bind "F" "speed-HAx+jump-OFF"
bind "." "OPEN-BEER-ON"


to sie nazywa CFG a nie to co wy tam macie gofrozerne ciotasy :mrgreen:
Ostatnio zmieniony przez Jaca Wto 03 Lut, 2009 11:45, w całości zmieniany 1 raz  
 
 
VirusX 

Wiek: 30
Wysłany: Sob 06 Cze, 2009 13:16   

chujowe.
_________________
>> Wiejska-Chata.pl <<
>> e6600 @ 3.5 :: P5N32-E sli :: 8800GTX :: 2x1GB Geil 900mhz @ 4-4-4-12 :: 620W <<
 
 
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